// prochallenge2_speed_hard.res - created with RESGen v2.0.2.
// RESGen is made by Jeroen "ShadowLord" Bogers,
// with serveral improvements and additions by Zero3Cool.
// For more info go to http://resgen.hltools.com

// .res entries (43):
gfx/env/deaglestrikebk.tga
gfx/env/deaglestrikedn.tga
gfx/env/deaglestrikeft.tga
gfx/env/deaglestrikelf.tga
gfx/env/deaglestrikert.tga
gfx/env/deaglestrikeup.tga
models/lostcanyon/axe.mdl
models/lostcanyon/grass1.mdl
models/lostcanyon/lelija.mdl
models/lostcanyon/log1.mdl
models/lostcanyon/stones2.mdl
models/lostcanyon/vagon1.mdl
models/pi_tree2.mdl
models/skeleton.mdl
models/spr1n/barrel_metal.mdl
models/spr1n/bi2_coalcart.mdl
models/spr1n/dr_light_bulb.mdl
models/spr1n/m3spotlight1.mdl
models/spr1n/stones.mdl
models/spr1n/train5.mdl
models/spr1n/truck.mdl
sound/ambience/burning3.wav
sound/ambience/thunder_clap.wav
sound/ambience/waterfall3.wav
sound/ambience/wind1.wav
sound/sopka/rockmoving.wav
sound/spr1n/anubis.wav
sound/spr1n/area_wind.wav
sound/spr1n/coolwind2.wav
sprites/flare1.spr
sprites/glow01.spr
sprites/lgtning.spr
sprites/spr1n/digits/kznum/x0.spr
sprites/spr1n/digits/kznum/x1.spr
sprites/spr1n/digits/kznum/x2.spr
sprites/spr1n/digits/kznum/x3.spr
sprites/spr1n/digits/kznum/x4.spr
sprites/spr1n/digits/kznum/x5.spr
sprites/spr1n/digits/kznum/x6.spr
sprites/spr1n/digits/kznum/x7.spr
sprites/spr1n/digits/kznum/x8.spr
sprites/spr1n/digits/kznum/x9.spr
sprites/spr1n/flame.spr
